Fixed bug where upgraded ED-E could be killed in non-hardcore mode.
Fixed NPC AI packages so they dont get stuck at HD.
Fixed lockup with Ranger Grants forcegreet at HD/NCR path.
Extensive world optimizations for Hoover Dam.
Scripts added to keep certain NPCs who were marked as dead from respawning.
Navmesh fixes/NPCs no longer getting stuck.
Players can now have six or more DLCs installed without encountering an infinite loading DLC message on startup.
Massive world optimizations in major areas for better stability/performance with multiple DLCs installed.
Fixed sound cutting out after extended playthroughs.
Arms no longer lifted above head when sneaking with certain weapons.
These will allow players with lost companions from earlier patches to force-fire if they are experiencing problems attempting to get into DLC or areas that prevent companions from entering.
New ∼ompanion Dismissal Terminals added to Gun Runners and Lucky 38.
Rex) or when the player needs to clear his or her companions before entering an area (e.g. This should address issues players have with attempting to use certain companions (e.g.
Fixed issue where Minigun audio could get stuck/keep playing indefinitely when fired out of VATS.
This will allow single save players to play DLC without creating a new game. After credits, user is prompted to load save game.
New feature: system save is automatically created prior to endgame sequence.
The updates will be applied automatically when your Steam client is restarted. Updates to Fallout: New Vegas have been released.